Outcast: Legacy of the Yods

Hey everyone,
Today, I would like to announce what we are working on. The sheer amount of effort and skill which has been so far put into the upcoming release, makes it an accomplishment and an honor to introduce you to what open Outcast has become. Gamers, Fans, here it is.

Open Outcast has come a long way. Quite a long time ago, you had the opportunity to visit Adelpha through our Oasis 1.1 demo. Let’s take a look at how the world looked like back then:


The game now takes advantage of CryEngine 3. As many of you already know, a lot has been invested in order for the game to run independently. That’s right! The game is not a modification for Crysis Wars® anymore. This also means the game looks more beautiful than ever before, being developed with 1080p resolution and DirectX 11 features in mind. Vibrant and full-of-detail environments will welcome you to Adelpha – charming you and inviting you to stay for longer.

From many features, here are some most important ones:

  • A new HUD voice.
  • Fight against the AI.
  • New quests and surprises!
  • Revamped user interface.
  • Fully working saving and persistence systems.
  • Brand new level design and quests.
  • New, visceral music and sound effects!
  • Make some explosions using the LN-DUO II!

I would like to take this time to thank all of our fans and supporters for continuous words of encouragement we get almost every day from all around the globe. The progress and success of the project would not be possible without you!

You can now follow the new Facebook page for Outcast: Legacy of the Yods! Also, our Twitter account becomes active again, so I encourage everyone to send us some friendly tweets! We hope that we can also let you experience Adelpha as soon as possible!

On behalf of Team Eternal Outcasts,

Art Axiv

Delay of the release.

Hey everyone,

In the recent event of deployment issues we’ve encountered during test sessions, we have to unfortunately delay the release. I know, this isn’t great news, but thanks to the great effort of our testers we will be able to provide everyone the best Outcast experience possible. Every cloud has a silver lining – even though the Demo will not be published on the 31st of March – we will reveal what we are working on!
Once again I’d like to apologize, and I hope that with the unveiling, you will have a great Easter Holiday!
On behalf of the Team Eternal Outcasts
Art Axiv

Release Date.

Everyone,
It is in my honor to announce that you will see the Demo release on 31st of March. We are doing our utmost best in order to pack it with features and make it a stable release you will enjoy! The deadline itself should hopefully not move around, so keep fingers crossed! Up until 31st of March we will be posting media to get you in the gear – you will see a new website, probably a new facebook page (unfortunately) and many other nice things for all of you Outcast fans.
Cheer on! (We’ll need it! :-) )

On behalf of Team Eternal Outcasts,
Art Axiv
Producer

Happy New Year on behalf of the Eternal Outcast Team!

Dear everyone,

Thank you for being with us through-out the rocky in terms of development 2012. We really appreciate all of the support everyone keeps giving us and the project and we hope to not disappoint in 2013. Meanwhile, we all wish you a great, filled with positive events (one of them hopefully being our release) and good health 2013!

All the best guys, you’re the best!

Team Eternal Outcast.

Helping Child’s Play by playing Outcast

Hey everyone!
People at Interceptor Entertainment are doing a Child’s Play charity drive where their Game Director will try to beat Outcast in one go! Starting from tomorrow, November 16th at 12PM PST, you will be able to help them out in their cause.  And people who play Outcast are always worth helping out, especially if they try to help others by doing so!

Follow this link for more details:

http://interceptor-entertainment.com/childs-play/

All the best, Art Axiv

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