Archive for the ‘2D Art’ Category

LN Duo II – The Concept

Everyone who played Outcast will remember this truly legendary weapon shown above – The LN Duo 500. In this blog posting I would like to explain the process behind the re-design of that weapon for openOutcast from the very first idea in 2D to the finished model in 3D…

The first thing we do at the 2D sector is to look at the original weapon in all possible angles and think of a possible new design. How could it look like ? What was bad in the original design? What could we do better ? To answer these questions we need sketches, a lot of ideas and – the most important thing – lots of feedback.

With the first draft of the weapon design I tried to “improve” the original shape with dynamic lines…unfortunately it didn’t really look like a weapon because of the bulky and squarry base shape. One of the questions at this time was, if the new weapons should more look like the old ones or not. And if Appeal used very primitive shapes because of the technical limitations back in the days when OC1 was designed? Would they have taken more “human-army-look-a-like” weapons with a more or less sci-fi look if they could? In the end we decided to create something new BUT to keep parts of the original and recognizable design in the new concept. And this is what was coming out then:

I wanted to keep the element of  “take your hand IN the weapon to grab it”. So I just thought: “Let’s improve that weapon only with more barrels and lets see how it’d look like.” You can see the sketch below but I finally recognized that this design wasn’t the right direction neither. The rotation element would maybe look cool but it is not very useful (Basically you could shot yourself with it :D ). It could be dangerous and why should someone use such a system if we already have the revolver system in most of other nade launchers ?

So after some more discussions and feedback we finally started to approach to the final idea. I decided to also keep the characteristic barrel angle of about 45°. In this case I only needed to redesign the rest of the gun, instead of the barrels and for that I searched the net for similar ideas. Team member Berserkr posted some reference pictures and videos and so I came to the pencil sketches below. Pencil sketches are always my first step on the way to the final pictures. They can be done everywhere and it is always something else to draw on paper instead of using some tablets and a monitor.

If I’m needed to create a digital version of this pencil sketch, I just take a photo and overpaint/colour it in “Sketchbook” or “Photoshop”. After a few more feedback rounds I was able to show up the final sketch of the LN DUO II  then:

What’s missing now is some material information for the 3D artists and a short 2 frame sketch of the reload animation. Because these sketches aren’t done yet we will present them in the next episode where you can see how our 3D artist are working on the actual 3D mesh and the reload animation of the LN DUO II. I hope you enjoyed reading the post and be patient: The next episode is coming really soon ;)

Artbook & Issuu profile

There are some good news for those of you, who wanted to have the artworks from the artbook in a Hi-Res version. We now finished uploading all of the artworks to our gallery here on the site.

In addition to that, we created a profile on Issuu (an online page reader software) and published our artbook there.

Artistic insight – The official Okasankaar Artbook

Hey there!

It’s quite a long time ago, since we last posted some news here. But don’t worry…we are still there and are currently working on the first in-game region “Okasankaar”. As we are still in the concept phase at the moment, we decided to give you an artistic insight in the form of an “Artbook” on how Okasankaar looks in the minds of our concept artists.

The Artbook features drawings from all our concept artists and shows as well landscapes, flora & fauna and even some talan sketches directly out of Okasankaar. The artists were able to write a short comment to their pictures and in addition, the Artbook is being produced in high-quality to give you the possibility to print it out and enjoy it on real paper also ;-)

Use the link below to download the Artbook!

DOWNLOAD ARTBOOK

See you guys in the next news release!

The artists of ooc

New oOC-Newsletter, Mozilla Personas and Wallpaper

Hey everybody!

We’ve just setup a newsletter. This (along with our RSS feed) is probably the best way to stay up to date with our progress, blogposts etc. without having to frequently visit our website and forum. To sign up just click on the link below and enter your name and email address in the fields.

Join our newsletter!

Besides if you’re browsing with Firefox you can now get our open Outcast “Personas”. Personas are easy-to-install, easy-to-use themes that change the look of your Firefox web browser. To learn more about them and get the needed plug-in visit the Personas website.

Get our oOC personas here:

We also added a new wallpaper to the gallery:

ooc_wallpaper_16_9

New Wallpaper

Hi oOcommunity ;) ,

i´d like to present you our new Wallpaper. I decided to make it that time a little bit more colorful and less sterile. Hope you guys like it.

ooc_moons

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